Archive for the ‘Characters’ Category
Ice Blue
All of Ice Blue’s moves focus on the ice tile. If you come in contact with an ice tile, and you aren’t playing as Ice Blue, then you become frozen for the duration of the ice tile’s existence (which is about 3 seconds). When frozen, you cannot move, jump, or do basic attacks, but you can do special attacks. Though, if your special attack carries you out of the ice tile, you still remain frozen.
Up Special: Ice Torrent
Ice Blue calls a pillar of ice to appear above its head.

Ice…TORRENT!
This move can travel through walls, but it doesn’t replace them.

So much for that hiding spot
You may have noticed from these screen shots that this move has a very low burn out number, averaging around 30 or 40.
Side Special: Ice Beam
Almost the same as Ice Torrent, Ice Beam shoots a row of ice tiles off of Ice Blue when used. Hence, a beam.

Notice again, that this move goes through walls, but doesn’t replace them
Down Special: Ice Sanctuary
When using this special, Ice Blue is surrounded by ice tiles. This has an extremely low burnout rate, but a smart enemy will simply avoid you when you use this attack.

I am…at peace
Strategies
For Ice Blue, strategies are extremely simple. Just use one of your special moves (it doesn’t matter which), to freeze the enemy. If your energy is lower then 30, run in and use basic attacks. The second they unfreeze, retreat and wait to freeze them again. Did I mention it was simple?
White
White is the basic Smiley Fighter character. It’s special attacks focus on teleportation and escape.
Up Special: Blink
White teleports up to a large height, and in the process can bypass several walls. Also, upon appearing, they execute a normal jump, allowing them time to recover and plan their next move.

That’s some serious air
Also, if used when you’re standing right next to or on top of an enemy, they take 10 damage!

Bam!
Side Special: Teleport Punch
This is extremely annoying for your opponent when used in a map filled with obstacles. If White and their foe are on the same row when this is used, then White teleports right next to them and deals 10 damage.

Preparing the attack…

…and THERE!
Down Special: Evade
This useful little move teleports you two spaces down. Now wait, how is that helpful? Well, you can use it to drop down through a platform and dodge an enemy’s attack!

Preparing to use

Fwip!
One note: Do not, I repeat, do not use this move when on the bottom of the stage. Why, you ask? Well, you’ll teleport out of the map… and die.
Strategies
When using White, the basic strategy is to keep moving and using your Teleport Punches when the moment arrives. After that, retreat to a safe post and recharge your energy, before returning for a second punch. This works well on a cluttered map, like the Temple or the Hill where you can attack through several walls.
Also, it’s fun to simply wait for you enemy to come to you, and then use a Blink attack. You’ll deal damage, and your height will stop the enemy from retaliating.
Evade should be used frequently when facing enemies with ranged attacks like Teal or Red. Also, it’s useful if you just want to show off your awesome skills to a friend.
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